V2.0

GLITCH'N'GAMES

A multi-day exploration of glitch art and video games — exhibitions, performances, talks, competition, and installations across Chicago.

GET EARLY BIRD TICKETS

October 2–3, 2026
Chicago

Also: Video Sync in Minneapolis, Sept 26–27 ↗

Also: /'FU:BAR/ in Croatia, Oct 3 ↗

FRIDAY EXHIBITION
Logan Arcade loganarcade.com →

October 2, 2026  ·  6:00 PM – 10:00 PM

GET EARLY BIRD TICKETS

SPECIAL APPEARANCE

ROB SHERIDAN
Creative Director & Visual Artist — NIN, Pearl Jam, Naughty Dog & more

LIVE EVENTS

7:00 PM
GLITCH GAME COMPETITION
on circuit bent DRUGS™ console
8:30 PM
ROYB0T & SUTUREBLUE
9:15 PM
COCOJOEY

FEATURED ARTISTS

ALLEN RILEY &
ANDY WALLACE
DRUGS™
GORK
JACOB ROUFA
SKY GOODMAN
jonCates
JAMES CONNOLLY
REZIDUALVIZUALZ
SATURDAY

Roundtable discussion game, artist presentations, collaborative play, and a celebration of Jamie Fenton’s work and continued experimentation.

DISCUSSION SESSION

11am – 2pm  ·  Location TBD

Free · Limited Space

Get notified when
registration opens
ALLEN RILEY
The Imagination Synthesizer — history and future of video as social medium
jonCates
Glitch Art at the heart of Kentucky Route Zero
RezidualVizualz
Deeper dive into ProjectOBJ for PS2
DISCUSSION GAME
Build a living web of ideas through collective play and discussion.

SATURDAY EVENING

Chicago Game Space chicagogamespace.com →

6 – 9pm

Community-Focused Programming

A gathering centered around the work, influence, and continued experimentation of programmer and digital artist, Jamie Fenton.

INFO

Glitch’N’Games is a multi-day exploration of the shared histories and evolving cultures of glitch art and video games.

This second iteration, taking place across Chicago, focuses on physical engagement with systems, bringing together artists, game makers, circuit benders, and theorists through competition, installations, discussions, performances, and collaborative play.

Chicago is a uniquely fitting home for this project. The city exists at a historic crossroads of both glitch art and arcade culture: from early glitch artists and educators, to Bally, Williams, and Midway, to landmark games such as Mortal Kombat and Defender. It is also home to Jamie Fenton, creator of Digital TV Dinner on the Bally Astrocade, which is widely recognized as the first glitch artwork.

You can read more about the first iteration of this exhibition and the overall motivation in my thesis, Glitch Play. Until a gallery is made for this first event, here is a list of all of the artists that participated.

Please reach out directly with any questions:

sutureblue@gmail.com
Video Sync

The weekend before GLITCH’N’GAMES, September 26th & 27th, Video Sync will be taking place in Minneapolis, Minnesota.

If you’re able to attend both events, it is highly recommended.

Video Sync is an ongoing event series created by video artists for video artists, celebrating the toolmakers, performers, educators, and enthusiasts who explore video signals as a performative medium.

Learn more at: videosync.xyz →

/'FU:BAR/

Also starting this weekend, on October 3rd, is /'FU:BAR/'s week-long IRL festival in Croatia.

FUBAR is the longest running digital arts festival dedicated to unstable media, having over a decade of events, workshops, presentations, and gatherings that magnetize together artists, hackers, and educators from all over the world, both online and offline. This year they’re focused on the topic of COLLECTIVISM, and are releasing their archive!

For more information, check out their website: fubar.space →

Recently, Jason and Debora Bernagozzi of Signal Culture visited to talk about the inner workings and importance of modularity as both technical and community concepts: Signal Culture Talk →