GLITCH'N'GAMES
A multi-day exploration of glitch art and video games — exhibitions, performances, talks, competition, and installations across Chicago.
GET EARLY BIRD TICKETSOctober 2–3, 2026
Chicago
Also: Video Sync in Minneapolis, Sept 26–27 ↗
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GET EARLY BIRD TICKETS
FEATURED ARTISTS
ANDY WALLACE
LIVE EVENTS
SPECIAL APPEARANCE
Roundtable discussion, artist presentations, collaborative play, and a celebration of Jamie Fenton’s legacy.
DISCUSSION SESSION
Free · Limited Space
Get notified whenregistration opens
SATURDAY EVENING
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Community-Focused Programming
A gathering honoring the work and influence of programmer and digital artist, Jamie Fenton.
Glitch’N’Games is a multi-day exploration of the shared histories and evolving cultures of glitch art and video games.
This second iteration, taking place across Chicago, focuses on physical engagement with systems, bringing together artists, game makers, circuit benders, and theorists through competition, installations, discussions, performances, and collaborative play.
Chicago is a uniquely fitting home for this project. The city exists at a historic crossroads of both glitch art and arcade culture: from early glitch artists and educators, to Bally, Williams, and Midway, to landmark games such as Mortal Kombat and Defender. It is also home to Jamie Fenton, creator of Digital TV Dinner on the Bally Astrocade, which is widely recognized as the first glitch artwork.
You can read more about the first iteration of this exhibition and the overall motivation in my thesis, Glitch Play. Until a gallery is made for this first event, here is a list of all of the artists that participated.
Please reach out directly with any questions:
sutureblue@gmail.com
The weekend before GLITCH’N’GAMES, September 26th & 27th, Video Sync will be taking place in Minneapolis, Minnesota.
If you’re able to attend both events, it is highly recommended.
Video Sync is an ongoing event series created by video artists for video artists, celebrating the toolmakers, performers, educators, and enthusiasts who explore video signals as a performative medium.
Learn more at: videosync.xyz →